![]() ![]() Snake's disproportionately high weight grants him strong momentum cancelling abilities, as well as excellent endurance, and his far-reaching recovery makes him one of the most difficult characters to KO, especially vertically. ![]() Snake has fast and powerful neutral and tilt attacks, and his forward tilt, up tilt, down tilt, and neutral attack all have low startup and ending lag, good range, and deliver high damage and high knockback (in particular his up tilt), giving him a strong ground game. ![]() His Grenades, C4, and down smash mines provide excellent stage control and can make the stage very difficult for opponents to traverse without being damaged. One of Snake's strongest attributes is his ability to quickly deal damage and camp with his explosives his Hand Grenades come out on frame 1 and explode when attacked (providing him protection from some combos), dealing 13% each while producing very large explosions with high knockback. Snake is voiced by David Hayter in the English version, and by Akio Ōtsuka in the Japanese version, both reprising their roles from the Metal Gear Solid games. Snake is one of the two third party characters in Brawl, the other being Sonic from Sega. He was unveiled at E3 2006 at the end of the Brawl reveal trailer. Snake ( スネーク, Snake), is a playable character in Super Smash Bros. ![]()
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